The simulator is ready. I decided to change how I packaged it to reduce build times, so it's similar to kugel's now, in which the Linux and Windows sims are in one zip archive. All parts of the sim should be working, including plugins, codecs, etc. If something isn't working, let me know. Build time now takes about two minutes, but that shouldn't be a big deal.
The link is http://chrisjs.com/rockbox.sim.zip.
Again, feel free to post comments/suggestions/problems.
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6 comments so far
I get a codec error...says \temp_codec0.dll is not for windows or contains an error.
October 28th, 2007 at 9:40 pm
When you say all plugins work, I tried some of the games and they all returned "***.rock not a valid windows image".
November 1st, 2007 at 12:30 am
for some reason my database would not build.it stays stuck at zero
November 1st, 2007 at 8:28 am
nevermind
November 1st, 2007 at 10:06 am
Jack, i've noticed a problem when downloading new build. When i've load it to Sansa it shows me normal Rockbox, not your branch. It was from 1 Nov 2007. The same problem was in "Old builds"
November 1st, 2007 at 2:21 pm
MournBlade (October 28th) and page: I'm planning on splitting the two simulators, due to this.
Dagni: Not sure what would have caused that, but glad it's working.
sic-ever: It actually was partially my branch. I was rebuilding the build, which unfortunately took a while, and I usually apply the boot logo and version change last. Try downloading the build again, and it should hopefully work.
November 2nd, 2007 at 11:25 am
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